Esports Health and Addiction Concerns

Even if eSports and the ability to make money playing video games are wonderful advancements for the industry, there are real worries that should be taken into consideration.

Being the next eSports star necessitates spending numerous hours playing video games every day, and it has been proven through study that doing so has detrimental effects on your health. One of the biggest eSports athletes in the world, Faker, practises for 12 to 15 hours per day. Your health is not likely to improve as a result.

Athletes are more prone to have musculoskeletal injuries in their neck, back, and upper extremities, according to a recent study by Zwibel et al examining the health effects placed on esports participants. Additionally, spending too much time in front of a computer monitor can cause metabolic abnormalities. The majority of these issues are caused by esports players typical sedentary lifestyles and poor posture.

Esports players are more likely to get neck, back, and upper extremity musculoskeletal ailments due to the sedentary nature of the sport and concomitant poor posture. These sportsmen may also experience metabolic issues brought on by LED computer monitors, as well as mental health issues like gaming addiction and social behaviour abnormalities. In this new gaming phenomena, the authors examine the osteopathic doctors role in improving health and minimising injury.


Another issue with the provision of college scholarships for eSports is that youngsters will now rationalise their excessive gaming use because they may one day become the next eSports star, even if the likelihood of that happening is extremely slim.

Although there is nothing wrong with striving to compete at a high level, it becomes problematic when kids use eSports as an excuse for their excessive gaming.


A child playing by themself for 12 hours a day and a team with coaches, personal trainers, and advisors—which is what we see in the majority of collegiate programs—are quite different things. This makes it possible for people to game in a setting that promotes a positive relationship with gaming and is essential to preventing mental health issues in the future.

Im not one to tell teenagers—or anybody else, for that matter—not to go for their dreams, but doing so while being aware of what it really takes is crucial, and what it takes is more than just playing video games all day. It requires concentration and resolve, responsibility, maturity, and optimum mental, physical, and emotional health, among many other things, including luck.


Having a backup plan in case it doesnt work out is highly advised when there are millions of gamers competing for a small number of professional gaming positions.



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